"That's the official story," replied the Emperor's Advisor.
"What really happened?" she continued as she adjusted her outfit.
"No one knows for sure, but they are still investigating." he continued, "Must you leave so early?"
"Yes," she replied." I have a performance in a few minutes. I'll be back.
The Advisor never saw the Barylistani Dancing Girl again.
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Upon hearing that General Pereira died I decided to play it out. So I set up my PowerPoint Market and divided the table into nine sections. I placed NPCs at random and used rolled dice to have them move randomly.
I had given each NPC a profession based on Legends of Araby. When they contacted Pereira's party I used the Interaction Tables for their profession.The first one was a Dancing Girl from Barylistan (generated by LOA) and Pereira got a positive result - she would let him come visit her at her place.
The NPCs moved at random and coincidentally assassin moved right after the Dancing Girl and Bodyguard had passed.
Using 2d6 Sword & Sorcery - included and tweaked for Legends of Araby - the assassin won the round of melee with the general, but only scored an OOF result.I had decided the assassin would make one attempt then run for it.
The noise attracted the bodyguard who was escorting the dancing girl, a melee ensued, and the assassin won that one. The next one to activate were the two foreigners on the roof. As one was an archer I figured he'd shoot. I scored snake eyes then boxcars. That was some incredible dice rolling so I figured how interesting that the assassin is killed after his attempt.
So I let the encounter write the story. Now I'll be using New Hope City PI mechanics to investigate more into what really happened.
Pereria died from his wounds, but things do not appear as they seem.
I think I'll be using 2d6 Sword & Sorcery and Legends of Araby to revive the adventure side of Talomir Tales.