Campaign Armies

This page lists the current state of all armies in the campaign.

Campaign Date: Summer 1001

Altengard (RR 15)
1 Knights
2 Archers
1 Infantry
1 Merc Arquebusiers
1 Merc Pikemen
1 Hero (ET, TER, WR1, Hero: Mtd Melee, Rep7, AC8) [2 RR]
The White Company [3 RR]:
  • Sir Geoffrey Chambers (Captain, WR +1)
  • 1 White Company Knights
Mangu (RR 4)
1 Lancers
1 Mangu Cavalry
9 Mangu Skirmishers
1 L3 Mage [1 RR]
1 L2 Mage [1 RR]
3 L1 Mages [1 RR each]

Mirish (RR 22, -1 to Treyine)
9 Clibanarii
4 Cataphracts
3 Chionite Cavalry
5 Elephants
1 Levies
2 Skirmishers
1 L2 Mage [1 RR]
2 L1 Mages [1 RR each]
1 Hero (ET, TER, WR1, Hero: Mtd Melee, Rep7, AC8) [costs 2 RR]
The Crystal Light of Yakub [costs 1 RR]
Amulet of Sorbrowane
War Horn of Naz-Goth
Brazier of Durmun
(Book of the Hungry Moon)

Tereken (RR 11, -1 to Treyine)
1 Mounted Huscarles
5 Huscarles
6 Levies
1 Skirmishers
1 Hero (ET, TER, WR 1, Hero: Melee, Rep 7, AC 6 [2 RR])
1 L2 Magic-Users [1 RR each]
2 Mercenary Eskelin Knights [1 RR]
Harlapane of Heroes

Treyine (RR 18, +1 from Mirish, +1 from Tereken)
1 Foot Knights
5 Infantry
9 Archers
1 Mercenary Arquebusiers
1 Hero (ET, TER, WR 1, Hero: Melee, Rep 7, AC 8 [2 RR])
4 L1 Magic Users [1 RR each]
1 Wind Maiden and 3 ships [2 RR]
1 Hykar Horsemen [1 RR]
1 Eskelin Knights [1 RR]
1 Tereken Levies
1 Mirish Elephant
(Fiddle of Calling)