Tuesday, 21 April 2015

Winter 997 - Campaign Progress

The last year saw great changes in Talomir as war ravaged the land once more. Tereken gained surprising victories, only to be cast down at the end. Diplomats in Mirish sought peace where General Pereira wanted to carry the war to Mangu. Stygustan is under siege on two fronts and things do not look good for this once mighty nation. The map of Talomir now looks like this:
Who knows what the Spring campaigning season will bring? Well, apart from war that is. War is a given in Talomir.

Death Checks
The Tinn Khan of Mangu dies of a surfeit of figs in syrup. He is replaced by his eldest son Khan Du (WR 4).

A young mage (Level 1) in Mirish service dies in a freak incident with an alembic and a camel.

A Tereken mage (Level 3) dies when hit on the head by a slop bucket that was unexpectedly released while being emptied from an attic window.

National Morale
Stygustan reviews the current situation and surrenders immediately to Altengard and to Tropilium. Peace will last until Winter 999 in both cases.

Magic Items, Artefacts and Holy Relics
No new Magic Items, Artefacts or Holy Relics enter play this season.

Saturday, 18 April 2015

Autumn 997 - Colle Della Battaglia (Tereken invades Treyine)

I'll let the pictures do most of the talking.





Tereken also lost two levies in the after battle pursuit.

Fladnag's use of the blast spell was helpful in softening up the Treyine foot knights. With an AC of 6 they need to be whittled down so that they can be affected by reaction tests. I rolled pretty abismally for them. With both sides only having a war rating of two I had trouble getting things moving for Treyine especially. The plan to use the wind maiden's ships to get a bridgehead on the hill was the right idea, I just should have had the ships deployed as one body. I only realized after setup that they were not.

Tereken's luck just ran out this time. The icy finger of death last battle was incredibly lucky. The general being injured this time around was a little unlucky.

On a technical note, I used my photography backdrop cloth for the pictures. I think it was worth it.

See you next time.

Tuesday, 24 March 2015

Autumn 997 - The Temple Cat of Doom

The tiny Stygustani army faced the might of Altengard across a valley crossed by a gully.
Altengard at the top of the photo and Stygustan at the bottom. On the left is impassable terrain. The stream represents a dry gully
The outcome was not in doubt. What was in doubt was how well the Stygustani army would acquit itself.
Using foul magics, their wizards summoned a minor demon, driving from the field some Altengardian skirmishers. They also summoned a giant temple cat against which the skirmishers would break. The main body of the infantry marched boldly forward. Their only possibility of success was to destroy the enemy general.
Sadly, it was not to be. They fired their bows as fast as they could and killed a few enemy soldiers, but then the enemy charged. Stygustani casualties were horrendous while Altengardian armour preserved the lives of many that day. Wizards were ridden down. Stygustani warriors were trampled under foot. The infantry held against the first charge, and the second, but the third was enough to drive all but the general's infantry from the field. Not long after, the general saw that all was lost and he fled the field. Under these circumstances, he truly was Im-poh-tent.

One unit of warriors was cut down by Altengard, but they did their job as a rearguard, saving the lives of their compatriots. Despite this, Stygustani morale held and the war will continue next season.

Friday, 13 March 2015

Crushing Defeat - Tropilium Rising

Dreaming of their once powerful nation, Tropilium invades Stygustani territory. Led by the local Hero, Ego Cibum, and outnumbering their enemy, the Tropilium army rolls forward.

Tropilium forces advance towards the Stygustani. Archery fire from the chariots drive off the Tropilium LC and score a hit on the Hero. Mages attempt to cast spell but fail.

Tropilium Hero crashes into the Stygustan archers and CinC and battle ensues. Archers rout.

Mages fire a blast spell, routing one Tropilium unit but the Hero continues to deliver casualties to the enemy CinC unit.

More Tropilum units join the fray, the weaker Stygustani infantry rout away and their CinC leads the rout.

Stygustan losses are 1 Axemen, 1 Archers, 1 Treyine Archers. 

Friday, 27 February 2015

Autumn 997 - Campaign Progress

As seems to be usual in Talomir, the summer was a grim season with many Brethren knights being slain and returned to their Red Sun. Tereken made advances into Treyine by using dark sorcery and Altengard bludgeoned Stygustan. The autumn is shaping up to be a similar season as each nation seeks to get a few licks in before winter prevents further fighting.

The remnants of the Tropilium Empire seek a revival of their colonial past. Their army invades Stygustan. Facing a war on two fronts, the Pharaoh chooses to defend against both incursions by splitting his army.

The Brethren, having been cut to ribbons in their invasion of Mirish, must defend against Mirish reprisals.

Tereken, buoyed up by their recent victory are driving on into mainland Treyine.

Wars
Altengard invades Stygustan
Mirish invades Brethren
Tereken invades Treyine
Tropilium invades Stygustan

Wednesday, 11 February 2015

Summer 997 - Tereken vs. Treyine - Isle of Blood








Sorry this one took so long. I got stubborn about fixing the backgrounds and then couldn't push myself to finish them. I also took way too many pictures, but sometimes it's hard to know which moment is the key one as you're playing.

I hope it was worth the wait. Treyine only lost one archer in pursuit. I don't know what became of Lord Wigstaff or the fiddle of calling. The knight unit never routed and only took one hit. The Finger of Death spell was incredibly lucky.

Tuesday, 6 January 2015

Summer 997 - The Battle of the Abyssal Hordes

The battlefield had a small woods on one side and a large plateau running down the other side and into the centre. This consisted of hills in four sectors that we joined together because we could. Stygustan occupied the hill and Altengard chose to attack up it rather than to manoeuvre round it.





Although the Stygustani army routed, the demon remained and routed the Altengardian army, killing its general. As a result, there were no permanent losses other than the Obviously Dead general and a wizard who overextended himself. We ruled it an Altengardian win because they had defeated Stygustan. The demon was just a road bump and could be dealt with properly this turn as Altengard occupied the province.

The Butcher's Bill
1 Altengardian General
1 Level 1 Wizard

Both armies passed 2D on National Morale, so the war will continue next season.