The Scene: St Lindorf's Square, an island of serenity in the middle of the bustling city of Little Tutting in the heart of Treyine.
The Time: Early morning, just before dawn.
Brother Cedric approaches the Church of St Lindorf, having fought his way past the guards on one of the bridges over the canal that rings St Lindorf's Square. His objective is to enter the church and recover The Spear of St Lindorf. This sacred relic is valued by all followers of the Red Sun and he has been charged with returning it to the Grand Prior of the Brethren.
For the prelude to this misadventure, read THIS POST. All terrain featured in this report is from Worldworks Games. You can see more photos of this terrain set-up in my Photobucket Album.
The merry band cross onto St Lindorf's Square
It is with some sorrow and yet pride as well, that I have to tell you of the deaths of Brothers Konrad and Siegfried. Both have gone to be at His side and prepare for the coming battle. Brother Konrad will be sadly missed, especially by many of fatherless children, a lot of whom came to look on him as a well almost father figure. His ministrations with the young mothers, would have put many a saint to shame, often carrying on well into the night and the next morning.
Siegfried with his funny way of slurring his words and only drinking from his own canteen, with it’s special mix of herbs. His healing skills were legendary, all he seemed to have to do was breath on you and the pain ebbed away.
I feel honoured to have served Himself with them.
I had best tell you of the events that lead to this sad event. Leaving the injured Brother Klaus to hold the horses, we quickly made our way to the cathedral entrance. Brothers Konrad and Leelove with Herman the Spearman and Henning broke into the side through a window, well several windows to be precise. They made their way towards the altar. The remainder of our band approached the main entrance, causing the guards to flee in terror.
As the other party reached the altar several archers on the balcony open fire injuring Henning and causing the others to take cover. We, meanwhile, rushed up the stairs and slew the vile archers. After chasing away a second group of guards we joined the others in the crypt. It was at this point we realised, none of us had bought a guide book, in the shop, giving the location of the Spear.
Dealing with those pesky archers
We carried on searching the crypt, Brother Konrad narrowly avoiding one trap, but at the second trap he fell onto the spikes below. We knew we had to carry on in his memory.
We entered the crypt itself and found it full of Treyine soldiers, by this point my blood was up and after a few half hearted bowshots, they fled. After searching the crypt, we continued into another room with a large hole in the middle. As the others searched the room I watched the hole, where upon a snake like creature appeared, took one look at us and disappeared, never to be seen again.
Eventually we went down the hole and arrived in a room, which while it contained the Spear of St. Lindorf also contained rather a lot of Treyine soldiers and a stout man with a bald head. He radiated the words wizard or wargamer.
Under the Undercrypt
So, we meet at last, Brother Cedric
Thinking a change of tactics were in order we charged straight at them. The other were driven back, but I fought my way towards the wizard. The others came back at them, but soon Brother Siegfried had fallen mortally wounded and Brother Leelove was unconscious. We fought on valiantly particularly young Herman, who slew an undead the wizard had summoned. Just as we were gaining the upper hand and I had gained the dais, the wizard disappeared in a puff of invisible paisley smoke.
We quickly dispatched the remaining guards and carrying the Spear and our fallen headed towards Klaus and the horses. We are now rushing back to the Borders to return the Spear of St. Lindorf to its rightful place.
Hoping all is well at home.
PS Has Barbax stopped sending me horses yet?
Yet another great game with tragedy and triumph. The only problem we are finding now with WHAA is that a Rep7 star has it too easy. Groups of enemy troops will almost always rout as soon as he charges at them, unless they are led by a similarly high Rep star too. Still, we are considering a variety of ways around that. In this scenario, the villain was a Rep7 Wizard with the Star ability, so that counteracted Brother Cedric in the final encounter, until the wizard teleported away and left his minions to die. Also, the archers on the balcony were a useful tactic for this. In this case, Cedric could not charge them immediately, because they were out of reach, so they were able to loose a few arrows first.