In the lands of the non-humans live the Mountain Giants. Mostly they live a solitary existence in their caves in the mountains of north-east Talomir, but occasionally one rises up that is strong enough to unite the giant clans. Such a leader can wreak havoc among the people of the lands where they march. When a leader like this arises, the hill giants and mountain giants band together and seek to form a new nation, wherein they may live in peace.
The Mountains Giants are rightly feared by all. They can throw rocks as if they were artillery and they cause terror in all that approach them. They are also phenomenally thick-skinned so weapons have difficulty even harming them.
The Hill Giants that follow the Mountain Giants are smaller but equally ferocious. They can also throw rocks at their enemies and cause terror in their enemies, as well as having a skin as thick as that of a mountain giant.
The Giant army will appear in the lands of either the Elves, Dwarves, Orcs or Goblins if a 4 is rolled in the Spring turn when rolling to see if a new army enters the campaign.
The picture shows Hildegard the Mighty on the left, leading a band of Hill Giants. This is the Mountain Giants' starting army, should they ever appear. Hildegard is an Essex Miniatures 25mm warrior woman. The Hill Giants are all 15mm Asgard barbarians from 15mm.co.uk.