Thelwell's End was a place of little interest to the casual voyeur of scenery. It had nothing but low rolling steppes as far as the eye could see, which was a long way because these plains had been scoured clear of all tall vegetation by years of wind. It was perfect cavalry country, and Hardecg Legbiter intended to make best possible use of it. The Northern Tropilium army had been caught napping and was now trying to form up as Hardecg ordered her left wing to move around the flank of the Tropilium army.
Hmm, so, totally flat terrain to suit the cavalry. I easily stripped Steve's cavalry and skirmishers away, but his infantry were a tougher proposition. I could not charge them and he had them in a square formation that provided mutual support to front and back, leaving only a narrow flank to harass. The real problem came with my formation. My troops needed a second rank to max out the bonuses for reaction checks. Unfortunately, this also meant that any time the front rank had to retire, the second rank routed for being interpenetrated by a retiring unit. I lost a large chunk of my army to this mechanism. Once my troops started taking casualties I had to move them into single lines, which further weakened them, but at least I was able to not lose completely fresh units. Breaking up the Tropilium infantry proved very difficult because my troops decided that they did not like being faced by enemy units that could threaten them. They did not like being charged either. Having only a WR of 2 seriously hampered my efforts to keep my troops together too. Still, it was a good game and I shall now repurpose the Hykar army either as Valkae cavalry or perhaps as Mangu. I like the idea of the Mangu army because it has a larger core of heavy cavalry as well as the Rep5 elite light cavalry. They should perform much better than the Hykar did.